Following on from our patch two days ago, we've now added 6 more tower evolves.
Added Kappa Evolve
Makes the tower resistant to tower destroyers. Towers can take (1/2/3) hits depending upon evolve level.
Level 1 cost: 80
Level 2 cost: 250
Level 3 cost: 500
Added Tesla Evolve
Tesla damage causes bolts to shoot out and damage nearby enemies for (5/15/26) damage depending upon evolve level.
Level 1 cost: 30
Level 2 cost: 85
Level 3 cost: 135
Any player can evolve a Kappa/Tesla tower as it is non-destructive.
Other Additions/Fixes
* Added effects (visual and audio) when evolving
* Added shine effect to display when towers are evolved
* Resolved issue where players couldn't shoot
* Improved tutorial to stop players accidentally doing things they shouldn't
* Adjusted lighting on Desert levels
* Resolved client side errors that could cause players to randomly disconnect
* Resolved issue whereby the camera would turn at the start of the game
