
Today we have added a muzzle effect to both the rifle and pistol which lights up the area around the player (the rifle lights up more than the pistol). We're currently working on the shotgun effect.
We have also added a new animation for running while shooting to suit the new muzzle effects.
Patch notes
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* Critical chance ability should now be correctly applied in multiplayer games
* Evolve effect should now be removed correctly when tower is destroyed
* Pressing space bar after returning from pause menu triggers game speed toggle
* Added check to see if Steam is connected prior to loading
* Resolved issue that let players evolve a tower more than once
* Improved terrain on Forest 4
* Kappa upgrade costs are now correct once evolved
* Pirate model size fixed
* Muzzles added for rifle and pistol
* Scarecrow rifle and pistol models are better positioned
* Scarecrow now walks on the floor properly
* Resolved issue with base when returning to main menu
* New animation for running while shooting
* Lowered audio volume of rain
Please note; this patch is only live for people in the beta branch. We estimate that the beta branch will replace live around a week from today.
