We've made many improvements in the patch today, including the following:
* Land mines now look as expected, rather than black circles
* Rocket explosion speed increased to 3x to increase visibility of level
* Drastically improved memory allocation and level loading times
* Improved reliability of Steam Lobbies
* Lobbies that were once invisible due to name are now displayed for testing purposes
* It is now not possible to create ghost lobbies from the main menu
* Lobby names can no longer have spaces in them
* Removed player name from options as it was legacy and confused some players
* Music no longer starts from the beginning when you save options in the Main Menu
* Game size on disk has shrunk from 3.46GB to 1.26GB
We are aware of issues with Steam lobbies when creating games and hopefully this patch will help remove the delays that are seen at certain times of the day.
We are also enabling debug/hidden/bugged lobbies in this build to help us troubleshoot the issue further. If you see one of these bugged lobbies and are looking for a friends game, try joining it as it may be the one you're looking for.
Once we are happy the lag is removed and the issue is no longer occurring, we will remove the feature of displaying these strange lobbies.
Thanks for your patience and also those of you who are helping us get to the bottom of this strange issue (hopefully it has gone now this patch is out)! :)
