-Fixed a crash when loading malformed workshop mods
-Fixed an issue with links causing a server error
-Sync.render is now fault tolerant for apps that don't exist
-You can now 'drop' items onto the item edit menu to overwrite them
-Added Two "Invite types" to the internet verison, UPnP and Port forwarding invites
-Buttons placed on dice displays now refer to your impersonated characters, meaning you can embed "reactive" buttons for rolling dice
-Revamped map editor menu with a new more compact design
-Controls for "white listing" Compendiums and Mods, so you only load those that you think are relevant to your games
-Using the "Exit" button will save your game before closing the server down (instead of relying on the autosave every 30 seconds)
-Increments for 'snap to grid walls' have been added
- News and updates
- GM Forge - Virtual Tabletop
- Change Log 6/27/2018
Source: Steam Community (opens in a new tab)
