-Fixed ALL GM Only tabs showing up when a player was forced to a single GM Only tab
-Fixed an issue where access menus wouldn't appear for players
-Fixed an issue where math was hidden was in the math menus
-Fixed an issue where the quick edit token menu was draggable
-Added an Inline initiative assignment button for combat
-During Combat players do not see `hidden` assets unless they have access to them
-HTML Sheets now available, making interactive sheets much easier to style and make visually appealing
-HTML pages now use the new HTML Format
-Slight visual tweaks to try and 'soften' the harshness of the ui
-Files dragged out of the file browser now network properly to connected clients
-v2 templates support summaries and mobile sheets
-Image files are now larger in the files tab, to help with drag and drop building
-Tags are purely used as organizational tools, and system specific tags have been moved to "Flags"
-Searching by tag is no longer case sensitive
-Talents and Special Rules are no longer supported in the compendiums, but new 'element types' are now supported.
-System builder upgraded to support v2 templates
-ngrok support built in as the default connection option (Port forwarding and UPnP are now in the options/mods menu)
-Alerts are more minimalistic and have a bounce animation added to them, hopefully to be less of an eye sore
-New actor types are now support in v2 templates
-Free Drawing is now available in the draw section of the tool
-Fixed an issue where text would be selected at random and dragging on the map would cause issues with dragging selected text
-Added Exploding and Re-rolling dice syntax to the macros
-Added Hex grids
-Width & Height can be adjusted per actor/element types (in your game.templates.display)
- News and updates
- GM Forge - Virtual Tabletop
- The big one! Change log 7/29/2018
Source: Steam Community (opens in a new tab)
