
Well would ya look at that! We've got a patch riding into town, and it's lookin for a nice place to stay.
Client Update 5:00 PM Pacific
Estimated Downtime 30 Minutes
Changelog:
Added 4/16:
- Bandits and Miners no longer drop dynamite.
- New server type added ORR (Online Raid Requirement) where build items are not destructible for offline players.
- Fixed setting spawn sometimes reverting to a previous set spawn location.
Code:
- Fixed AI aggro flipping states.
- Fixed possible deletion of wrong object on admin "DestroyTarget" and reduced length of trace to 8 meters.
- Trade window now properly displays durability info on items when they're within the trade storage.
- value of animal thirst.
- Donkey should now reattach to mineshaft on level load.
- Made item update correctly if stack is 0 or less.
- Set item class of the stack collection to null when stack is equal or less than 0 in order to fix ghost items in crafting windows.
- Made train tracks able to be built as a loop.
- Fixed equipment item map losing reference to items when sorted. This fixes ammo issues caused by equipping then sorting items.
- Sheriff spawning re-work, should alleviate issues with them deputies spawning on other buildings and stuff.
- Fixed deputies so they don't attack negative morality players who are socially connected to the player that owns the station.
- Added Hotel that allows players to have a globally accessible respawn location in their town.
- Fixed Stats UI not being hooked to the stats backend sometimes on server join.
Audio:
- Designed and implemented new player snow footsteps
- Decreased delay value of shells impact sfx on different surfaces
- Designed and implemented new blacksmith hammer impact sounds
- Adjusted volume and attenuation of desert sidewinder, prairie king snake and western diamondback movement sfx
- Increased volume of first person sights in/out, as well as bow, pistol, rifle and shotgun FP movement details
- Increased animals' startled sfx attenuation radius and decreased fish movement sfx attenuation
- Turned down emotes class volume
Keep an eye out for more updates, and let us know what you think!