
Well look at that, a new stable is opening in town. Looks like we're gonna be able to buy horses in town now!
Client Update 7:00 PM Pacific
Estimated Downtime 30 Minutes
Change log:
Code:
- Fixed blacksmith interaction texts, fixed blacksmith disappearing sometimes.
- Made Blacksmith character invulnerable.
- Fixed Bank move. Made sure Bank is not colliding when moving.
- Added stable where horses/donkeys can be purchased as well as other horse accessories.
- Modified morality change to reflect damage dealt instead of flat 100 per hit.
- Modified Steps to block stairway to heaven.
- Limited step stack height to 5 stacks.
- Extended build proximity checks up and down to block ability to build over other bases.
- Chimneys can no longer be increased in height while players or AI are on top of them.
- Adjusted horse fall damage.
- Fixed issue with finished crafting items not being saved.
- Fixed horse rubberbanding while riding.
- Reimplemented protection against phasing through walls when they aren't loaded on client side yet.
- Added walk mode to horses.
- Triangle ceilings now need support to build past 2.
- Fixed saddle not equipping on the horse if you have another horse highlighted.
- Fixed highlighting a horse leading to incorrect information in the horse inventory widget.
- Fixed brick triangle 45deg foundations/ceilings so they only take explosive damage.
- Pillars can be placed under triangle ceilings and triangle deg45 ceilings now.
- Fixed doors and other placeables being destroyable even when player is offline in ORR servers.
- Fixed other brick building pieces that weren't set to explosive damage only.
- Fixed blacksmith forge disconnecting or duplicating on server restart.
- Added the ability to give water to livestock through radial menu.
- Change animal houses to keep track of the death of their spawned animals to allow additional respawning.
- Added new way of fixing stuck players, they will no longer move upwards.
- Fixed players clipping into things they shouldn't to begin with.
- Fixed horses stat based death prevention when servers are restarted.
VFX & Assets:
- Added inverted triangle walls to all building kits.
- Fixed attaching walls to sloped triangle roofs so they can attach and align properly (triangle half walls can now be attached as well).
- Changed cow water consumption rate.
- Fixed floating rock on x09 y16.
- Fixed rain/snow particles rendering inside buildings.
- Fixed Brick triangle ceiling alignment.
- Fixed first person bricklaying tools leveler orientation and position.
- Made adjustments to horse jump animations.
- Set Bricklaying Tools to two handed weapon.
Optimization:
- Stopped the skeletal updates of a lot of meshes on the server.
- Removed some character movement sweeps that were not necessary.
Audio:
- Adjusted blacksmith hammer hit sound.
Remember to tell us how it's going!