The server will be down for maintenance at 4/16/2020
01:00 am (Los Angeles)
04:00 am (New York)
9:00 am (London)
11:00 am (Moscow)
16:00 pm (Beijing).
And it will last for 2 hours.
WHAT’S NEW
1. New event – Hunting Expedition, unlocked at level 270
[Event Time]
- Starts after April 16th’s patch, ends after April 23rd’s patch.
[Background]
- There are evil monsters in the endless world. They do nothing but harass the daily lives of villagers. The villagers plan to post a reward mission on the bulletin board to call up heroes to hunt these monsters. Anyone who completes the mission will receive corresponding rewards.
[How to play]
- The event entrance is on the top line of the main screen.
- You can choose “rules” before the hunt begins. The “rules” will add different buffs to the boss. The more buffs the boss gets, the harder to hunt, and the more rewards you can get.
- Each battle has a certain time limit. You can win the victory by defeating the designated boss within the duration. When time’s over, the battle will be judged as failed.
- It is forbidden to switch artifacts and mercenaries after entering the battle.
- The main character’s power in battle is only affected by the artifact type and artifact level; the mercenary's power in battle is only affected by the mercenary type, mercenary quality, and mercenary level.
[Cautions]
- Hunting is difficult!
- Please be sure to learn more about Boss skills and Buff first.
- Please try the combination of different skills such as control, AOE, or flash, different mercenaries, different artifacts, and different boss buffs.
- Please communicate with other players and discuss the strategy of defeating the Boss.
2. Three time-limited pack, Brimstone Pack, Vintor Pack, and Wanda Insta Pack, are introduced to the store
3. Gorguts Pack is removed from the store.
SYSTEM CHANGES
1. Aggro system
Bosses now can get more aggro from Tanks and less aggro from Assassins.
2. Offline Rewards
Before: offline rewards were calculated according to the level when offline;
Now: calculate offline rewards according to the level when online.
(Make sure enable the “Offline Progress” function in Settings UI to get benefit from this change.)
3. Downgrade the target levels of Rewound Time challenge when rewinding after level 2000.
Target Levels Before:
Rewind during level 2000-4000+:
1st reward level -5, 2nd reward level +0, 3rd reward level +4, 4th reward level +7, 5th reward level +10
Target Levels Now:
Rewind during level 2000 – 2500
1st reward level -5, 2nd reward level +0, 3rd reward level +4, 4th reward level +7, 5th reward level +10
Rewind during level 2500 – 3000
1st reward level -10, 2nd reward level +5, 3rd reward level +0, 4th reward level +4, 5th reward level +7
Rewind during level 3000 – 4000
1st reward level -10, 2nd reward level -6, 3rd reward level -1, 4th reward level +2, 5th reward level +5
Rewind during level 4000+
1st reward level -10, 2nd reward level -7, 3rd reward level -3, 4th reward level +0, 5th reward level +1
MERCENARY BALANCE CHANGE
1. Brimstone – Ultimate skill change
Retribution Brand
Unleashes a holy light to punish current target, inflicting damage equal to 570% Attack Power. Restore 5% of Health for allies whenever they deal damage using basic attacks in 8 sec.
CHANGE TO
Unleashes a holy light to punish current target, inflicting damage equal to 570% Attack Power. Restore 5% of Max Health for allies whenever they deal damage using Basic Attacks in 10 sec.
2. Vintor – Skill 3 change
Immortal Sand
While take lethal damage, reduce Health to 1 and become invulnerable for 3 secs, then restore 60% of maximum Health, has a 180 sec Cooldown.
CHANGE TO
While taking lethal damage, reduce Health to 1 and become invulnerable for 3 sec, then restore 15% of maximum Health, 45 sec Cooldown, 15 sec initial Cooldown when deploy.
3. Genji – Skill 3 change
Genji can take a Deadly strike becoming Invincible for 6 sec. 25 sec cooldown.
CHANGE TO
Genji can take a Deadly Strike becoming Invincible for 6 sec. 25 sec cooldown. 8 sec initial cooldown when deploy.
BUG FIXES
1. Fixed the encounter system that might match much stronger opponents for players.
2. Fixed the texture of the main character that might turn blue in some circumstances.
3. Fixed the stun effect that would cause the main character stuck.
Contact Us
Discord Server: Endless World Idle RPG https://discord.gg/QqvTpeC
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