The following bug fixes and updates are included in the Open Beta version.
Version 0.8.5 is not being released in the public branch due to some bugs that were fixed in this 0.8.6 release.
Additions
- Added function for setting the default display direction for motions.
Bug Fixes
- Fixed bug causing menu priority to change when moving portals.
- Fixed bug causing crashes when placing or selecting an object.
- Fixed bug causing nothing to display when destroying/removing an object and generating particles.
- Fixed bug causing objects moved via portal to multiply.
- Fixed bug causing crashes when toggling the scene layout multiple times with the editor.
- Fixed bug causing physics objects to stop working when repeatedly playing a scene.
- Fixed bug preventing .ogg files from playing properly from the loop point.
- Fixed bug causing a crash when changing between objects that point to each other.
- Fixed bug preventing play from ending once the time limit is reached in the pinball project.
- Fixed bug causing a crash when attempting to assign an unassigned Control Key in the Control Keys Management screen.
- Fixed bug preventing changes to single-instance IDs from affecting variable reference/changes.
- Fixed objects not being given unique instance IDs when placed into scenes or the menu scene.
- Fixed bug causing incorrect coordinates after moving via a portal for the first time.
- Fixed bug preventing a child object from following the parent object after using a portal.
- Fixed bug causing objects set in menu scenes to disappear after using a portal.
- Fixed bug preventing some data from being reset to the default value when pressing the editor's test play button during test play.
- Fixed bug causing images to fail to appear momentarily when opening a scene via Transition.
- Fixed bug causing particle effects to stop generating new particles on child objects after using a portal.
Updates/adjustments
- Currently running test plays will also now close when a project is closed.
- In user-built games, project data contents are no longer recorded in action_log.txt.
"How to switch to Open Beta"
1. Open "Properties" for Pixel Game Maker MV in your Steam Library.
2. Select "open_beta" and close Properties.
"How to switch to Default"
Please execute the following process to revert from Beta to the previous version.
1. Open "Properties" for Pixel Game Maker MV in your Steam Library.
2. Select "None - don't participate in any Beta programs" and close Properties.
https://store.steampowered.com/app/837510/Pixel_Game_Maker_MV__MV/
