The following bug fixes and updates are included in the Open Beta version.
With the release of Ver. 0.8.4 to Open Beta, Ver. 0.8.3 is also entering general release (see link below for notes).
Additions
- Added checkbox for disabling the "Area Accessible By Player" and "Area Accessible By Camera" to the Scene Settings.
- Added sample for the Show Choices plug-in to "Plug-in project"
Bug Fixes
- Fixed a bug that could cause a crash when placing a group of tiles into a Scene
- Fixed a bug causing a crash when curving the orbital interpolation in the first key frame of an animation
- Fixed a bug that caused physics objects to shift out of place in some situations
Updates/adjustments
- Adjusted out-of-position afterimage in the sideview template project
- Added reduced memory consumption when saving project data
- Object variables for Objects not used in any Scene are no longer processed
- Changed how Scene importing is processed
- Adjusted behavior of CROSSxCARROT sample game
Full Release
The previously released Open Beta version has been fully released.
https://steamcommunity.com/games/837510/announcements/detail/1710691920313700867
"How to switch to Open Beta"
1. Open "Properties" for Pixel Game Maker MV in your Steam Library.
2. Select "open_beta" and close Properties.
"How to switch to Default"
Please execute the following process to revert from Beta to the previous version.
1. Open "Properties" for Pixel Game Maker MV in your Steam Library.
2. Select "None - don't participate in any Beta programs" and close Properties.
https://store.steampowered.com/app/837510/Pixel_Game_Maker_MV__MV/
