Developer postOriginal post (opens in a new tab)

Update #36

Version: 0.6.39.200.
Download Size: 80 MB.

After the Fated Kingdom release, we carefully monitored all incoming messages from the players. Thanks to this, we identified the most problematic places of the project in order to fix them in the first post-release update. The greatest emphasis was placed on game balance and technical errors.

And we are not going to stop there. Support for the game will last at least until the beginning of next year. So if you find a bug - be sure to write to us!

Cards and Squares:

  • «Butcher Knife» card applies only for «Hits» and «Critical Hits».
  • «Full Moon» card does not add Value to Creatures.
  • «Arena» square moves target player to the one who activated it.
  • «Arena» square tells the player to draw a card or skip his next turn.

Rulebook and Guilds:

  • Guardian ability gives «Strikes» or «Blocks», not wounds or wounds prevention.
  • Heir reduces the maximum hand size by 2 for each additional dice in a combat roll.
  • When the character of one the the players dies, Fate level increases by 2.

Bug Fixes:

  • Cards could not be drawn from the deck from which the player pulled them.
  • The camera could go beyond the playing area.
  • The squares text did not respond to shadows cast by the cursor and other objects.
  • An alternative card zoom could occur when a player was holding a deck.
  • Not all the text in the game changed, when switching the language.

Other Changes:

  • Flavor text for 4 squares: «Cave», «Dark Forest», «Crossing» and «Stash».
  • Fixed errors and typos in descriptions of more than 10 cards.
  • Minor text and localization fixes.

Thank you for playing Fated Kingdom!