An update has been released with these features:
- Changed torch projectors and made specular lighting more intense. Everything looks more vibrant!
-Added megashader, capable of rendering 4 lights at a time for newer graphics
cards. This will help reduce the number of draw passes required providing a major speed increase
-Fixed a bug in the editor where the blood wasn't getting cleared between play tests
-Prevented mouse drags from 3D viewport in editor from spilling over to paint area
