Hi everyone, please kindly be informed that, game update V 0.95.0 has just been released. Sorry for the slight delay.
The major focus of this update is to carry out game fine tuning and further improvements based on players' feedback.
Please find below the detailed patch notes:
New Content and changes:
1. Game will now automatically be saved as checkpoint after defeating a major boss (Softcore Mode)
2. Teleportation device now has 2 charges (increased by 1)
3. Monster will have their health points reduced by 10% per team wipe, up to 30% reduction (Softcore Mode Only)
4. Team level retention has been increased from 5 levels to 10 levels
5. Team rune-points allocation will now be retained after starting a new game
6. Hunger rates will no longer increase during major boss fight
7. Spike trap's collision has been fine tuned for more accurate collision detection
8. A new button has been added at the startup menu for player to remove their current progress (start a fresh game from level 1)
9. A new return key has been added at the startup menu. Player can now return to the previous choice for starting a new game or load game
10. Pressing ESC in game will now close all existing windows and bring up the in-game menu
11. New experience scaling has been implemented, experience earned from defeating monster will be scaled based on the differences between team level vs monster level
12. Monster being attacked will now be interrupted for a very short time frame (minor stun effect)
13. After defeating a boss (both mini-boss and major boss), teleportation device charges will be removed
14. Major boss will now stay permanently dead after being defeated
15. New game execution icon (might require PC restart to see icon change on desktop)
16. When placing cursor over "SOFTCORE" / "HARDCORE" button at the startup menu, the other option will now be shaded
17. New finger pointer icon has been added to the tutorial letterbox to notify player to click on either the "CONTINUE" / "OK!" button
Bug Fix:
1. Fixed a bug that allows turrets from dungeon #6 to drop items
2. Fixed a bug that allows major boss to be farmed
3. Fixed a bug that sometimes causes monsters to die again upon loading a game
That's all for now, I hope you will enjoy this update.
Since there are quite a few major changes with game mechanics, dungeon #15 and artifacts retrieval has been delayed to next patch as there is more testing required.
Thank you for your understanding and attention!
