Hi everyone, just a quick information sharing regarding the upcoming plan to enhance character personality development and interactions.
The reason to implement such features is to let player understand more about each character, why they joined this expedition and a bit more about their back stories.
At the beginning of the game, each character will also work as a guide to player on how to deal with certain situation (chat bubble appear next to corresponding hero's portrait). For example, the warrior will inform player to use his shield to block incoming projectiles; the rogue will remind player that she can disarm traps etc.
The above feature should help player to get more attached to each character and understand more about the whole story behind this game.
Another feature to be implemented will be allowing player to store maximum of 1 copy of the artifacts obtained during their last play (storage box at entrance hall safe zone). These stored artifacts can be retrieved when player starts a new game after team wipe.
How this works:
Whenever player obtains a copy of the artifact first time in a play through, a copy of the artifact will be stored automatically in the storage box. Upon a new game, player can obtain the stored artifacts from the storage box (system will prompt player to choose whether to inherit these stored artifacts).
However, the above retrieved artifacts will no longer be available if team wipes again. All new artifacts obtained during the second play through will be saved instead and available to be retrieved later.
The above mechanism is to avoid player dying on purpose to collect full set of artifacts.
I hope you will enjoy the above new features when they go live in the coming days! As always, I am looking forward to any of your comments and / or suggestions.
Thank you for your attention!
