

Hi everyone, please kindly be informed that, game update version 0.75 has been released.
Survival Guide has also been updated accordingly:
https://steamcommunity.com/sharedfiles/filedetails/?id=1383589699
Ranger's (Hero#3) and Pyromancer's (Hero#4) proficiency are now fully functional. New burning effect has also been implemented.
Please find below patch notes:
1. Ranger's proficiency has been implemented. There are 4 proficiency skills to allocate proficiency points:
Proficiency Skill 1: "Bow Proficiency"
Arrow Speed +2% Per Level
Level 5: Arrow Hit Applies Slow
Level 10: Arrow Penetrates Monsters
Proficiency Skill 2: "Sword Melee Attack Proficiency"
Sword Knock-back Range +5% Per Level
Level 5: Sword Attack Also Fires Arrow
Level 10: Sword Attack Applies Slow
Proficiency Skill 3: "Movement Proficiency"
Movement Speed +2% Per Level
Level 5: Movement Speed +5%
Level 10: Movement Speed +10%
Proficiency Skill 4: "Storm of Arrows Proficiency"
Delay Between Volley -0.025 Second Per Level
Level 5: Fires 4 Volley
Level 10: Fires 5 Volley
2. Pyromancer's proficiency has been implemented. There are 4 proficiency skills to allocate proficiency points:
Proficiency Skill 1: "Fireball Proficiency"
Fireball Speed +5% Per Level
Level 5: Fireball Hit Applies Burning
Level 10: Burning Damage Doubled
Proficiency Skill 2: "Burning Proficiency"
Burning Duration +0.125 Second Per Level
Level 5: Burning Applies Slow
Level 10: Burning Duration Bonus Doubled
Proficiency Skill 3: "Fireorb Proficiency"
Summoned Fireorb Duration +0.1 Second Per Level
Level 5: Summoned Fireorb Will Explode After Fade Out
Level 10: Fireorb Fires Twice
Proficiency Skill 4: "Firestorm Proficiency"
Firestorm Duration +0.1 Second Per Level
Level 5: Firestorm Duration +0.5 Second
Level 10: Firestorm Duration +1.0 Second
2. Pyromancer's initial Fireball hit damage now only affect one monster being hit. Follow-up explosion still damage nearby monsters
3. Burning Effect:
-Burning will deal damage based on set % of monster's Max HP
-Burning effect is only 20% effective against boss
-Burning will deal damage every 0.25 second
-Burning will last for a set duration
-Burning does not involve stack mechanism
4. When slow effect is applied, a "SLOWED" text indicator will appear below the monster
Bug Fix:
1. A bug that causes Ranger's "Sword Swing" not registering monster collision correctly has been fixed
Thank you very much for your attention! Hope you enjoy these new updates!
