Hey everyone, it's AI payback time (or not)
AI Ships got stronger in higher levels, had some BUGs fixed, and now there are bosses.
Enjoy!
- Added Boss Ship, which spawns mostly in sectors with no faction control or Pitch Black. They are always visible in the sector map.
- FIXED a bug that made most AI spaceships have the lowest pilot skill possible (bad aim).
- AI spaceship power increased in higher levels.
- Increased effect of tier 1 skills and reduced point limit to 5 (characters with more than 5 points in one skill will have all skills reset).
- Increased warp distance bonus of Master Explorer skill to 3.
- Items gained through scraping are now shown in side panel.
- Renamed ship sizes to (1: Shuttle, 2: Yacht, 3: Corvette, 4: Frigate, 5: Cruiser, 6: Dreadnought, 7: Kraken), ship class (role) will be added later on.
- Weapon slot heat allowance now increases for bigger ship sizes.
- Reduced size of Heavy and Capital Impulse Drives.
- Reduced Drone parts base price to 50 from 80.
- Increased base stock quantity for trade goods.
- Added Capital Impulse Drive Mk. IV and increased acceleration power for lower models.
- Increased acceleration cap for ship size 6 (now named Dreadnought).
- Increased turning speed cap for ship size 5.
- Reduced heat and energy increase on burst modifier (crafting).
- Reputation panel now shows how much points are needed for next rank.
- Objects like asteroids or stations will not spawn in the center of the map (0,0) anymore.
- Added option to change the speed boost button (default shift) on game launch setup.
- Added option to turn VSync on/off in game setup.
- FIXED save game on sector with no faction control.
- FIXED freeze on "invalid quest" message.
