We did a lot of messing around with sound to create the most convincing “space retro” atmosphere.
We used various techniques to make these sounds, including recording, synthesis, sampling, resampling and even procedural generation.
Most of the futuristic weapons were made using an AZTECH computer with a 40 MHz 386DX processor. Some sounds were created using impulse emulation of vintage microphones. And all sound materials were passed through cassette tape for that extra analogue feel.

https://youtu.be/c1__JBULIkY
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Sound Designer - Roman Fedotovsky
Telegram: @chemberz
Discord: Chemberz#0258
Email: [email protected]
