Version 0.9.3 patch notes
Before new versions go live, they will be up in the ‘beta’ track on steam or GoG. If you feel comfortable using potentially quite-unstable testing builds, you are welcome to use them - the password is ‘betainspace688’.
Alterations:
- Sensor objects that haven't been detected in 2 minutes now get removed automatically.
- The SS Tchaikovsky no longer hails you unless you approach it.
General:
- Fixed a crash when hacking certain kinds of ships.
- Fixed a crash when a slot with an addon but no component was selected under certain circumstances.
- Fixed a crash when mooring with some cargo pods.
- Fixed a crash when jumping away from a sector with a synthetic object in it.
- Fixed a crash when closing a module and opening another one where a now-invalid slot number was selected.
- Some components were inaccurately listed as damaged on the main engineering screen, even when they weren't.
- Stopped dropping out of time compression when a weapon was fired in the sector, instead only doing it when you DETECT a weapon near you.
- Time compression wasn't being cancelled correctly when a pirate threatens the player.
- Fixed a bug where you could always upgrade pods even if you didn't have the money.
- Relocated Aki Hasagawa so she doesn't conflict with the Fernando Gutierrez.
Windows:
- Fixed a bug where "Hours Left" sometimes showed as random garbled numbers.
- Fixed a bug where the "Heading" section on the sensor screen was sometimes garbled for certain ships.
