Version 0.9.3.2 patch notes
Version 0.9.3.2 is currently available on the main branch.
Mac Users:
- A great many of you have reported the game is perfectly stable now, but some are still experiencing memory crashes. PLEASE do keep sending those crash log files to [email protected]. It's all very helpful!
Alterations:
- Change logs now appear in-game. :p
- Massively increased the difficulty of the third Angela Reddy mission.
- Massively increased the difficulty of the Casey Croma mission.
- Massively increased the difficulty of the Karol Zima mission (if you betray him).
- Massively increased the difficulty of the Victoria Marks mission (if you betray her).
- Massively increased the difficulty of the Mona Al Ajwi mission (if you betray her).
- Added ability to change your ship name and player account name.
- Added ability to turn off anonymous game analytics.
- Wrote all possible options to options file for ease of hand-modifying.
- Batteries charge in serial as before, but in sucha way as not to stop at a broken battery.
- Modules for sale are generated to maximise chance of at least one of each module type being on sale at any given space station.
- Added docking fees for space stations.
- Changed jump gate fees to be more varies and more expensive in central systems.
- Added new employer reward for completing Mona Al Ajwi mission successfully.
General:
- Several memory crashes fixed.
- Fixed a bug where loading games would sometimes fail after a monitor had been damaged in a specific way.
- Fixed possible crash when NPCs detect player under specific circumstances.
- Fixed a crash when your ship gets destroyed.
- Fixed a crash when having a module open as it gets destroyed.
- Fixed a sporadic crash when generating names for buyable ships.
- Fixed a crash when docking with certain moored targets.
- Fixed a bug where sometimes incorrect draft sets would become available at the wrong times.
- Fixed rooms in Port Pisa.
- Fixed a problem where options screen wasn't always updating correctly.
- Jump drives can no longer be used when docked.
- Point Defence Systems are now shut down when you docked with something.
- Added manual dock button to Enceladus corvette.
- Point Defence Systems were not showing their range correctly at the buy screens.
- Fixed bug where towing fees were not being configured properly.
- Countermeasure and cargo jettison sounds were audible to player even if an NPC performed the action.
- Fixed a bug where pirates IFF was not being set correctly after loading game.
- Scrolling to the bottom of an infopedia article sometimes meant not being able to view smaller articles later on.
- Made the Aki Hasagawa second conversation happen after you've left the station and re-docked so she doesn't block you picking up Fernando Gutierrez.
- Fixed a bug allowing the D4-SNS sensor system to work without all its components.
- Fixed a bug where the Parssus Union said it was giving you a license to work it but didn't.
- Standardised all quadrant references to be alphabetical and not numerical.
- Added WAY more paragraph breaks to the John Milgram beacon emails.
- Fixed an issue which caused some of John Milgram's emails to cut off one line before the end of the text.
- Scud de la Vinci now correctly states how much money he will give you as a bonus.
- Fixed a bug where Casey Croma would pay you twice for helping her.
- Fixed a bug which caused your decision regarding the fate of John Milgram to not be reflected in your choices of emails to send to Adem Fish afterwards.
- Fixed a contract for Threadbare taking clothes from Douros to Dadra which was hugely unprofitable.
- Fixed a bug which caused a crash in the second Mona Al Ajwi conversation.
- Removed temporary wording from Victoria Marks' clone conversation.
