1. Drawing ladders correctly on the map;
2. Adjusted the price based on the highest charisma value that the team has;
3. Fixed a bug in the tavern;
4. Refined the VFX for monster death;
5. Refined the sound effect for monster death;
6. Refined the sound effect for levers;
7. Fixed the issue that you can’t pick up items when they are close to walls or pillars;
8. Removed the feature you walk more slowly when you are hungry;
9. Fixed the texture of tomb’s ceil;
10. Fixed the issue that player will drop into a hole trap when load from file;
11. Tried to fix the visual glitch problem on portal VFX, please tell us if it is fixed on your side;
12. Fixed the calculation mistake of MP;
13. Fixed the calculation mistake of HP;
14. Added invert mouse Y feature;
- News and updates
- Dungeon Of Dragon Knight
- New updates in build 2324
Source: Steam Community (opens in a new tab)
