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[DEV] Stress testing

First week of April, a new development sprint started. This sprint is dedicated to polishing and then some more polishing and probably later on more polishing.

This week we spend time tweaking budgets and AOI (Area Of Interest) definitions.
For example:

  • Troops and in general moving objects
  • Sounds FX instances
  • Heatmap visualisation (a dot per unit)
  • Unit icons
  • Order and unit shapes

So to give Metis something to set its teeth in, we took three full Panzer brigades and packed them together in a field. Not something that would normally ever occur. So if it can handle this, we should be ok.