Source: Steam Community (opens in a new tab)
Change log
- - global voice chat so people can play one vs one
- - Fixed when challenge would sometimes be not considered as won
- - Hide changing AI difficulty when playing a challenge
- - Fixed lights in the new lobby abruptly switching off
- - Fixed Golem not giving correct number of XP when using XP modifier
- - Repositioned the Lobby change audio volume icon so it is not blocked
- - Fixed Golem xp was not multiplied
- - By Default Users will have max level 20
- - Change of player Challenge 1 user vs bots -> in this case the stalker points will not belong only to the blue team but they can be captured
- - Fixed when Pom pom secondary gun would have the same skin as Healer
- - Fixed when user could see modifiers for 5 and 10 users at the same time
- - Added safety so we can shoot only one grapple hook at a time
- - Fixed when tower in lockdown would hit it's own shield
- - Fixed when AI would ignore the base and attack the base tower
- - Fixed when in Space port and Titus tower hp modifiers wouldn't work
- - Critical spots don't disappear when you miss (I will create a modifier to bring this back)