Source: Steam Community (opens in a new tab)
Customizations are here
Game features
- Finishing Oculus Quest version
- Customizations
- every 5th level a secondary gun variant is unlocked
- Win at least 20 games to unlock a hero skin
- Use earned credits( by levelling up or completing achievements) to buy new primary weapon skins
- Cloud saves
- - If dsh is run not via steam, quit and run it via steam ( to make sure the cloud id for the achievements used is the one from steam and not generated)
- - when in demo(F2P) version, no stats are collected except per hero (games, wins, playtime), only first 9 heroes are available, no shop
- - shotguns now better shoots comming cores
Bugs
- - fixed base showing low poly shield in PC version
- - Quest: use always device ID
- - Show corret name on the ranking board after changing it and finishing a game
- - fixed underscore not working in the hero input name area
- - change the player input text board behaviour
- - show the low poly models in the damage summary instead of the high poly
- - fix text blurriness in victim/killers ranking board
- - fix error when running the game for the first time the achievements are sent
- - fix Rage not increasing it's collider when in berserk mode
- - show selected heroes that are in not active row ( in the lobby)
- - fix wrong secondary weapon showing up in the shop
- - make sure to give up hero when leaving lobby
- - fix most played hero being assigned to the wrong hero
- - create particle systems for repeating actions ( drone explosion, rolling, pickup)
- - unequip shop weapons when going into the lobby
- - fixed GUi position on hand guns
- - added quit buttons to the death screen
- - when two users choose the same hero, they will both be refused and hero deselected
- - fix when user managed to join a private game even though the game has already started
- - fixed when tower would not put back shield
- - fixed when user couldn't create a lobby after finishing a game
- - show achievements done in previous round