Source: Steam Community (opens in a new tab)
Change log
- - fix interceptor hero selection mesh + hands in the lobby
- - fix numbers not working in private lobby keyboard
- - [Hook]healer to heal unit as well
- - [Hook]Defender causes more damage instead of stun
- - [Hook]Artillery pushes heroes away
- - [Hook]Enforcer fixed as it didn't equip missiles
- - [Hook]Rage fixed when Berserk duration would not be increased
- - [Hook]Chrono will reset acceleration on enemy hero hook
- - move higher flying units
- - Core damage increases with each tower destroyed (before 20,25,30,35,40,45,50,55, now 30,45,60,75,90,105,120,135)
- - Fix Behemoth/chrono would take few tries to activate the ability on themselves
- - snap turn and arc teleport there's graphical glitches on quest
- - map teheport UI is too low
- - Fixed a bug when public lobby couldn't be created after a finished game
- - fixed when AI would teleport to the jungle turret
- - fixed interceptor missing dash destination