Source: Steam Community (opens in a new tab)
Changes
- - don't send / save a ranking to the server if the ranking is 0 or name/id is not filled
- - fix collider on next hero chooser
- - few small nitpicking changes ( text spacing, button name etc)
- - fixed - when drones attack / kill a unit the damage is now attributed to the commander
- - Smooth turning
- - added network hero movement smoothing so they don't jump around when moving
- - AI [Interceptor] don't dash if Commander is in the air
- - fix players not getting damage mesh highlight color on quest
- - fixed when hero kills would not show up on Commander's "observer panel" - these kills are not attributed to commander but he gains more experience from them
- - Commander/observer don't target jungle turrets
- - Added private lobbies