Source: Steam Community (opens in a new tab)
Game changes
- New models for some characters
- Damage in the health bar is correct, red part is the damage I have and blue part is the damage I can loose
- removed hook particles
- treasure hunter remove chest particles
- Change the collectables (damage / health) spread to avoid confusion between pickups and collectables when they are spawned
Bug fixes
- fixed Behemoth badge
- fixed when player wook hook a dead body
- fixed hopefully the tutorial wrong position
- fixed a case when a hook would not be despawned
- fixed when player would quickly return back to the position before being hooked and then to the position after being hooked
- fixed healer audio used interceptor kill lines