Hey Hunters,
Steam, Facebook, Discord, Twitter, email, forums - questions about localization in Alder's Blood pop-up everywhere and we always answer them asap.
What we were able to reply until today, was that we're seeking for possible options. It's no secret that as an indie studio, we have a very low budget and a single localization of all of the text in-game is an overwhelming cost - Alder's Blood is a story-rich game, so we have more than a couple of sentences in the game.
Localization is achievable when you have a budget for that prepared from the very beginning of the development. If you're indie and this is your debut on the market - you have to pick things that are the most important right now. In our case - voice packs and sounding, new content, QA tests, and other essential things.
However, we never said no and we didn't give up. We were looking for solutions and we recently came across LOCALIZOR, which is a tool helping indie developers localizing their game into certain languages with the help of their community.
If you'd like to help us translating the game into Portuguese, French, German, Spanish, Japanese, Chinese, Korean, or Russian, please visit this site:
https://www.localizor.com/game/81/translations
Sign up, choose the language you want to help with and let's do it together! ːsteamhappyː
We were thinking about Localizor a lot before we posted this announcement. We weren't sure if asking for your help is a good idea - it is a lot of work, after all. But why not giving it a try? At the moment, it is the only possible option for us. Who knows, maybe we have someone here who have enough time to spare?
Of course, we won't let it go without a reward. We'll make sure all the hard-working translators get something from us for their efforts.
Do not hesitate to let us know what do you think about the whole idea.
@EDIT: WOW! We did not expect so many participants! If you need any help with context, please join our Discord here - https://discord.gg/XZ7MMKq
and check the #localization_questions sub-channel.
Thank you,
Your Shockworks
