
Hi there,
time for another devlog! I'm still chucking along on the code and getting longer every day. There are a lot of systems in Stardust Tycoon which needs to fit together, so a lot of work has been made to the core engine.

This is the list of major things I've been working on:
- NPC's now interact with each other. Pirates will hunt freigthers and freighters can call for help and police can respond to distress calls.
- Pirates will have their bounties increased each time they get reported
- Wanted fellons are listed on all stations along with their bounty
- Saving and loading the game state is implemented. This means you can save the game anywhere
- First part of the storyline has been added
- Numerous bug fixes and optimizations

Things are shaping up just like I want them to. I have so many ideas for the game and try to limit myself in order to not get too excited about little extra features and still work on the core game. But all ideas are noted and some of them will be implemented in the first version. There's still a long way to go, but my goal of releasing in 2021 is still my marker and what I aim for.
Happy holidays to all of you and I hope you will get into a corona free 2021.
