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0.92 - Hard difficulty and preparing for release

Campaign hard difficulty is added

Need to complete the normal campaign in order to play on hard (if you have the achievement you don't need to do it again)

And a lot of bug fixing, smaller balance and gameplay changes:

Gameplay
-Vendor now has unlimited stock and he also trades every time when revisiting him.
-Reveal hex now works 2 range
-Two only-ninja items added to the game
-Increased chance of skill shrine spawning
-Trap hex damage is increased
-Statue spawns chance is increased on higher levels
-The special Troll encounter now only can appear in chapter 2 and chapter 3, and gives more xp
-Character's window health and damage tooltip now contain the information about level up stat increased

Balance
-Enemies rebalanced, armor, life, damage and some abilities are modified/added.
-Statue armor bonus increased from 2 to 3
-Wizard Ice spike skill's cooldown is reduced to 3
-Knight's "Reinforced armor" talent armor has increased to +30 armor from +20 armor
-Wizard's "Magic armor" talent armor has increased to +25 armor from +15 armor
-Wizard's Ice form: armor bonus increased from 150 to 200
-Enemy defensive stance skill: armor bonus increased from 70 to 80
-Shaman tier 1 talent and lesser heal skill nerfed a little
-Ancient shield item now give +50% reflect damage if the character has no buff (old version only gave +25%)

Armor buff/debuff values are increased
-Armor weakened now give -60 armor
-Knight "Protection" armor bonus increased from +20 to +25
-Shaman "Stone totem" armor bonus increased from +15 to +20
(and talents's value related to these skills also changed)

Bug fixing
-Fixed the ui bug which cause health bar was not updated after passing or bleed effect
-Fixed the bug which cause trap didn't disappear
-On enemy's with Iron will skill now correctly doesn't appear the debuff icon
-Enemy's Frost Blow attack now correctly only damage forward
-Order grid bug fixed (sometimes grid didn't show correctly the current unit)

0.911
-Bugfixing
-Knight Holy blast damage decreased from 120% to 80%