Dear Tankers,
More British vehicles will be coming your way! Along with some update on some exciting WIP features!
Flying Elephant
Nope, It can't fly but given the size of the tank, it is indeed an elephant! Well armored, it can easily lead the charge right into any opposition!

Austin Armored Car
Why settle for 1 turret when you can have 2? This vehicle traded speed for more machine guns!

Mine and Dynamite Launchers
Having trouble dealing with enemy tanks or field guns? You will be able to equip all your vehicles with AT Mine, AP Mine or Dynamite Launchers in place of the default Smoke Grenade Launchers. Activate them via the steering panel and they will be tossed out from the rear of the vehicle.
You can be Picasso!
We expanded the WIP in-game terrain editor with the ability to paint textures (Sand, Mud etc) and paint 3D grass and flowers. Pretty neat!
Experimental AI Tank modules!
We are exploring on how to make fighting enemy tanks more than just a slug fest. Example, destroying modules will affect the performance of the tank (damaged engine will slow the tank, damaged ammo rack will slow the reload). AI tank will get more health but destroyed module will explode and do significant damage to the tank.
TLDR: Aim for modules to destroy enemy tanks more efficiently or Knock out the crews to disable it!
Leave a comment or like if you love what you are seeing!
Armored Battle Crew Team
![Armored Battle Crew [World War 1] - Tank Warfare and Crew Management Simulator cover art](/_next/image?url=https%3A%2F%2Fshared.akamai.steamstatic.com%2Fstore_item_assets%2Fsteam%2Fapps%2F814740%2Fheader.jpg%3Ft%3D1585154027&w=3840&q=80)