Levels editor now working and able to save, modify (and play!) user levels!
A fantastic musical soundtrack now included, courtesy of Peter Hajba / Skaven!
21 CPU opponents of varying intelligence (sneakiness and quirkiness to come!)
A one-time (enable-able / disable-able) Downfall now occurs once a level is exhausted, possibly freeing up some moves, and changing the outcome of the game!
An unlockable levels beating system! - Simply beat one of the CPU opponents on any given level, in order to unlock more levels - Will always unlock 10 levels past the FIRST unbeaten level. NOTE - User levels are ALWAYS unlocked when created, where's the fun otherwise? :) - Although you still have to BEAT CPU players on them!
Graphical improvements to the CPU players' avatars.
The start of 100 (so far!) unique achievements, ranging from the skillful, to the crazy/quirky! - These will be slowly starting to make their way in and LIVE, this week! :D
(Ps - BLITZ mode, Game state saving, and user-configurable controls coming soon!)
