This weekend we just find out that our VR gamers' shooting skill is far beyond our expectation :). So we discussed about every feedback collected and worked out this first new version.
1. Demo difficulty is REMARKABLY HIGHER than before. We increased both enemy AI and fire rates, so it could be more challenging and needs strategies to win.
To balance that, we‘ll also make skills other than "time freezing“ more powerful and essential to use in the coming updates;
2. The "Start" button can be accurately aimed with Vive controllers now;
3. P90 like gun is temporarily replaced by a new pistol, we improved the whole shooting experience and added some shooting feedback to the enemies. (We're still working on a new and much better enemy-getting-hit action, will apply soon) Hope you'd like it;
4. We adjusted the effect of time freezing skill, it becomes less bright and more comfortable when using it;
5. We change "snap turn" to a "smooth turn" for Rift users;
We'll be working overtime this week and try to update the demo again by weekend, any feedbacks is always welcome, thanks!
Cheers,
Ke
