
- Fixed enemy healthbars not working if they lose track of you and find you again
- Enemy healthbars position higher and smaller if enemy is farer away
- Demon-Bomb enemy doesn't hurt the player anymore when exploding, so you don't need to be afraid to mass stomp enemies and accidentally die
- More hidden coins in facility
- After beating rattle hag your view is forced up for a moment so you don't miss what's happening
- Force beam instruction edited; not mentioning that it works with wood so you have to figure that out on your own
- Fixed that small button that can only be pressed once was still highlighting like a usable object after using it
- Adjustments to force beam tutorial texts
- Fixed surfaces that were slippery for no reason
- Changed text of NPC after you removed glow flies from their garden to be more helpful and less confusing
- Fixed fake solution to optional puzzle behind purple crystal to get to black chest
- Fixed 2 fake solutions in lava region
- Fixed that jumppad inside of carrot was on by default, so you could skip a bunch of the normal progression
- Less enemy respawning in carrot town
- Changed appearance of lift-platform to contain wooden elements
- Fixed door in blue castle going through a wall in an ugly way
- Improved pipe traveling visuals
- Replaced some sand with grass in carrot town
- Made speechbubbles be less in the NPCs face when you are far away from them
- Fixed bug where you could look through volcano region meshes when you were close to them
- Fixed that you could switch the weapon while charging a ball in the gun
To help me improve the game please fill in this form: https://docs.google.com/forms/d/e/1FAIpQLScz8Qg6KCBWnOWbdXi4HphM0EjfwJn5TffYvFVxz__Co16lJQ/viewform?usp=sf_link
