Hello Everyone,
This one does a lot to get the game ready to go. It adds the base of the Paladin as well as a ton of fixes and tweaks for the game. I am pushing as hard as I can to get as much as I can in by EA launch, I should have 2-3 more lists like this prior to that point...
Patch notes:
- New Class: Paladin, The paladin is a hybrid warrior/healer. This class in not meant to be 100% warrior and 100% healer, but rather some combinaiton of the 2 that adds up tho 100% something (this is how hybrid classes with be treated in this game).
- New Skill: Holy Strike, This is a melee strike that does holy damage. This skill can be enhanced to also heal the paladin when used.
- New Skill: Holy Light, This is a moderate heal spell.
- New Skill: Force Of Light, This is a ranged stun.
- Despot Cave now has a boss named Redrum. Those that have played Zavix Tower may be familiar with him :)
- Winning non-knocked out units now get 1 tick of regen after battle.
- The game will now save while in dungeons
- Added 2 more Premade items. These items are dropped the first time that you win the Redrum fight.
- Fixed a bug where the rouge class icon showed up as the warrior one...
- Fame and gold rewards have been reduced slightly (this will be in flux for awhile).
- Chance to hit is slightly easier to aquire.
- Fixed a bug where equiping an off hand did not unequip a Two Hander.
- Item Shops now generate items more often.
- Add a tutorial chunk to tell the user about despot cave, this chunk also introduces Lord Tharsus
- Tutorials can now show the head of the person talking.
- Adjusted buff/debuff icon size
- Fixed some issues drawing both frames of a skill icon.
- Fixed a crash while pathing in dungeons.
- When you close the Party Creation Screen the hero selecion screen will now also close.
- Exp requirement per level has been reduced slightly.
- Paladins have been added to the tavern Spawns.
- Paladins have been added to the new game options.
- The Priest skill Fortify now does 20% increased health, up from 10%, and also lasts 6 turns up from 5.
- Fixed a bug where new games would not show up in the game list untill the game was restarted.
- The exit menu is now accessable from both the world map, and dungeons.
- Fixed a bug that had to do with dropping heroes in guild rooms.
- Fixed a bug where units in the training room sometimes did not gain Exp.
- Fixed a bug where the training dummy would continue to animate after a unit was removed.
- Training room now gives more exp
- Fixed a bug with taunt that did not release the taunted unit from taunt even after the caster of taunt died...
- pause indicator is now smaller.
- Fixed a bug where cooldowns were not reseting after battle.
