Dear players,
We went for a long time without update because I kept broking new things or finding new things I needed to patch. The current build should have fixed most stability issues. We will now focus on the addition of campaign elements.
- Pathfinding corrections for AI: it had trouble moving groups over long distances
- AI turn shortening: AI characters will attack one by one, but move in group.
- Map generation fixes: Most broken preset (ie, missing rooms) should be fixed
- Lighting bug correction
- Archers can now swap weapons but cannot shoot bows into melee. It is still possible to shoot someone far away when in melee, but with a large penalty (I'll change it when weapon swapping is implemented for the AI).
- Missing sounds fix : Fireball and wall destruction made no sound.
- Scaling fixes: the game should revert to fit the screen size if scaling and resolution resul in a size larger than the screen.
Have a good month of Aquarius