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Demo update

Dear players,
We went for a long time without update because I kept broking new things or finding new things I needed to patch. The current build should have fixed most stability issues. We will now focus on the addition of campaign elements.

  • Pathfinding corrections for AI: it had trouble moving groups over long distances
  • AI turn shortening: AI characters will attack one by one, but move in group.
  • Map generation fixes: Most broken preset (ie, missing rooms) should be fixed
  • Lighting bug correction
  • Archers can now swap weapons but cannot shoot bows into melee. It is still possible to shoot someone far away when in melee, but with a large penalty (I'll change it when weapon swapping is implemented for the AI).
  • Missing sounds fix : Fireball and wall destruction made no sound.
  • Scaling fixes: the game should revert to fit the screen size if scaling and resolution resul in a size larger than the screen.

Have a good month of Aquarius