This patch is a smaller list of changes, but will have noticeable impact on the game play.
Change Log
- Changed Torch strength: having no torch will be darker, and torches will be brighter
- Lost Lands will now light up when you enter them
- Fixed some bugs that occurred if you died with the inventory broken
- Fixed bug that caused hover boots to cause greater fall damage than it should, and causing it to deal any fall damage when it shouldn't
- Swapped the default inventory UI to the appraise screen from the equipment screen
- You no longer start with a pickaxe, and the adventure shop wont have pickaxes for sale until the shop has been upgraded
- Digging should no longer make holes in the geometry
- Improved frame rate during cave-ins
- Fixed bug where occasionally on fainting in the game, the town would treat all the building upgrades as built, but without giving the bonus. If you have a save file with this, entering then leaving the cave should fix it