This is a small patch containing the following fixes and improvements:
- Framework: Upgraded to Unity 2019.3.9f1
- Framework: Improved the main algorithm for puzzle tile linking while they are inside two or more groups
- Bugfix: Fixed a bug that was preventing puzzle tile groups from being restored back in the box on game load
- Bugfix: Fixed a bug that prevented puzzle tiles to be detached from puzzle tile groups with the X key
- Bugfix: Fixed a bug that was causing some puzzle tile groups to be generated without colliders on game load
- Bugfix: Fixed a serious performance issue with large puzzle tile groups that was caused by rapid regeneration of a combined mesh collider
- Bugfix: Fixed an issue with large puzzle tile groups linking that caused too many needless calculations to be performed
Thank you for your support and keep having fun!
