Hello commanders!

I've been working a lot on the next update, and unlike the previous ones I now have a team of beta testers that are helping me find the bugs and problems. This is a benefit for everyone, since it ensures that the next update will leave the game much more stable and without serious bugss that break the game. it can still appear, but I'm sure many less.
I'm happy to tell you that the two most important buggs are solved !! The purchases of upgrades of the mercenaries are no longer blocked when start a new game, nor is the progress of the map or technologies lost.
The next update, The Towers Update introduces 5 new towers, all tier 2, for the late game. This means that they are more powerful, more expensive, but also more difficult to use. Some need to be put in special positions to get the most out of them, like the PRISM-A tower that you can manually aim, others introduce completely new mechanics such as the tank factory.
Additional levels are added outside the campaign, 6 Special OPS. Specially placed as intermediate levels to avoid the Grinder to pass some levels of the campaign where the difficulty is raised too much, like Pokio HouseHolds and The Bridge. The difficulty of Pokio HouseHolds was also lowered a bit, just a little. ːsteammockingː
Shortly after this post, the update post will be published, where each screen and tower will be discussed specifically, since the game does not yet have a wiki inside the game, these post are the main source of information.
Thank you very much for the support! And again I invite you to join the team and help me to test the game by joining our beta testers program in Discord !!
Join in: https://discord.gg/EAdQsWW
Thank you very much to all!

