- Fixed a bug in which the second law on advertising did not decrease level of aesthetics
- Removed graphic pipes bug in the bridge
- Fixed bug with flying lemon achieve in sandbox mode
- Double click now works in the building list interface
- A new small button on the interface has been added - quick access to the trade portal. It also has an shortcut that can be changed in settings.
- Fixed a bug in which disabling defense from administration window did not disable the interceptor stations...
- Added a new category of buildings, which becomes available when you reach 10 points of honor - "Places of interest" (so far there is only 1 building, but more will be added later)
- Fixed a bug in which Esc from the administration window called up the menu
- The effect of decreasing prestige by laws is significantly reduced. (makes their use more attractive)
- Railings were added to the port schedule... so that flat people would not fall into the water =)
- The number of airships is now limited to 5 per city.
- When returning to his hometown, the airship can now land on different buildings, it is not necessary to keep the airport built everywhere.
- The tourism indicator on the prestige panel has been changed. Now it is not measured by the airships (this mechanic was a temporary stub), but is formed on the number of people willing to come to the city from other cities and, accordingly, hotels that can accommodate tourists.
- A new building was introduced in the category "Business" - Hotel.
- Fixed a bug in which buildings on the lower level were not built.
- News and updates
- Cliff Empire
- Update 1.7.1
Source: Steam Community (opens in a new tab)
