
In this year it is planned to develop game to version 1.9.0, since the next step after it is release.
An additional type of trade will be introduced to 1.9.0 (to be precise, trade shuttles instead of trading rockets from the roadmap), I will also try to add several new cliffs with new shapes for the generator (+ the ability to change the map before starting the game without going to the menu) also some work is planned on optimizing and adjusting the overall balance.
And here is another list of changes:
- Added building - Grand Hotel
- Added building - wall salad farm
- Added building - wall vineyard
- Added building - market.
- The penalty for fish from underwater buildings is reduced.
- Statistics in the bank extended with "profit from markets" and "thefts"
- 20 grapes and 20 fruits were added to the starter stock of the Storage
- Buildings that are slower on the night shift now also consume less energy (more if the law on the night shift is passed)
- Opened achieves preview now available in the game achieves window.
