- Parks of size 2*2 and 1*2 have been added
- Parameters of gardens and parks are slightly revised.
- You can now turn off the warehouse, and goods will no longer be delivered to it.
- The collider of the bridge is fixed so that you can select the buildings below it
- Added a new mechanic - "stealing". is charged at 0:00 hrs. The size of the stealing increases with population growth (with a low level of justice). Keep justice at maximum to avoid stealing of money.
- Starting capital increased from 8 to 9 thousand
- Credit rate reduced from 2% to 1% (more secure)
- The capsule from orbit now transports 15 people, instead of 25. (the tutorial also requires less houses in the first steps)
- News and updates
- Cliff Empire
- Update 1.7.8
Source: Steam Community (opens in a new tab)
