Content Update!
Apex of the Mega City is now available in Nightmare and Hell Modes.
Includes:
Six Sisters Boss
Orbital Trap
Warlock Minion
Mage Minion
Succubus Minion
Torturer Minion
- Darkness element type: Stuns enemies and players for longer periods
- Hell Mode is now unlocked for all available maps (if player has access)
- Added remaining 14 Hell Tier Mods
- Added Level 30-40 Techs
Corpse Lore Feature: Dead enemies sometimes provide some story or details about their resistances. This provides a Lore Bonus at the end of a mission.
General Fixes
- Added the option to turn off damage numbers in Gameplay options
- Increased most Holy Mods purchase and upgrade prices as they become really powerful in Hell Mode
- Loot now drops in a smaller radius around dead enemies
- Added some text on death to explain how users can return to hideout
- Fixed stacking of food items when there are multiple Engineers
- Fixed an issue with mission timeouts when entering the next area
- Fixed a crash that occurs when the host terminates the session
- Fixed ambient rain sounds from playing when quitting to main menu
Balance Changes
- Rebalanced walk speeds as Engineer/Brawler felt a bit too slow at level 1
- Jump Heavy attacks have all been buffed approximately 10%
- Block mod effects reduced to 20 seconds
Rebalanced some earlier enemies as there's more content now.
- Reduced damage of Highway enemies (Normal)
- Reduced health of Warmachine (Normal)
- Reduced food drops from some Nightmare Mode enemies
- Manager special chance and explode chance reduced to 25%
Many techs have been changed to allow better scaling for higher level techs.
Assassin
- One with Energy reduced to 50%
- Assassin's Zenith damage increase reduced to 20%
Gunslinger
- Mod effects should spawn earlier in the dash animation
- Jump heavy attack hitbox occurs earlier
- Feel the Power reduced to 50%
- Chain Mail penalties reduced by half
- Commando special charge reduced to 50%
- Avoidance projectile damage reduction reduced to 10%
Brawler
- Ultimate Penetration now bypasses 20% of Physical Resistance
- Berserker increases damage dealt by 30% and taken by 10%
- Focused Might increases special damage by 350
- Improved processing reduced to 5%
- Extra Health reduced to 10%
- One on One reduced to 10%
- Aggression unblockable damage reduction reduced to 10%
Engineer
- Buffed light attack finisher slightly
- Projectile surge special charge reduced to 50%
- Electrical Mastery now deals 35 damage and reduces 10% damage
- Plasma Break now bypasses 20% Plasma Resistance
Next we'll be looking at added more moves/functionality for existing characters and polishing the game more.
Thanks!
Issues: Apex of the Mega City is missing some enemy waves but should be fine to play until we patch it.
