General Fixes
- Text: Added some flavor text for mods which already show stats.
- Text: Fixed bounty text displaying 50,000 credits when players only receive 20,000.
- Art: Added a new animation for Pulsing Cross mod.
- Art: Fixed the Captain's shadow sync for remote clients.
- Art: Fixed issue with one of the Downtown foreground ads being cut off.
- Bug: Fixed a rare occurance of players sliding when they stun resist in the air while running.
Character Balance
Mainly discouraging some of the Special charge builds because of screen clutter and gameplay. Reduced values for physical resistance and energy resistance techs because they are too valuable and the other characters do not have it.
Assassin
- Balance: Omni-Blade now charges 50% of the next special.
- Balance: Assassin's Zenith no-longer increases movement speed but increases overall damage by 30%.
- Balance: Resilience now increases physical resistance cap by 10% and physical resistance by 25% .
- Balance: Physical Affinity now increases physical resistance by 25%
Brawler
- Balance: Focused Might now charges Specials 100% faster and increases damage by 750.
Gunslinger
- Balance: Barrage now charges Special attacks 50% faster. Increases damage of standing Light attacks by 25.
- Balance: Commando now charges special attacks 200% faster.
Engineer
- Balance: Projectile Surge now charges Special attacks 100% faster.
- Balance: Fortified armor now increases plasma resistance cap by 10% and plasma resistance by 25%.
- Balance: Plasma Affinity now increases plasma resistance by 25%.
