Hello everyone,
- Added endless arena
- Added "Survival" achievement (you need to hold out on the endless arena for 5 minutes)
- Shards from barrels and shells no longer activate jump platforms
- Reduced the pause before restarting the arena after the death of a hero
- Hero jump and land animations are more shortened and smoother
- Removed invisible enemy (just kidding, it wasn't there)
List of micro-updates for a month that I did not write about in the hub:
- Added option “do not hide weapon panel” to always see the amount of ammo
- Fixed the disappearance of the inscription "press" when hovering over boxes
- Added a new enemy, the flying capsule. He moves rather slowly, keeps at an average distance. Shoots energy balls.
- Fixed a bug with a cube in the starting room when the player started the arena from the control point
- Fixed a bug when after finish the game there were weapons left
- Fixed a bug with the disappearance of geometry when the player climbed up the arena
- Fixed rare getting stuck flying enemies in the pipe
- One of the robots' hammer no longer blocks its hitboxes
- Fixed a bug in the end of the game that led to a drop in FPS
- Added options to the menu: camera swing and camera tilt when turning
Discord server, where I slowly publish information on the progress of development:
I am very grateful to the players who give advice on how to improve the game. Thank you for taking the time to write to me!

