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Patch Highlights
MK418:
All new assault rifle released! Hop into your nearest armory or select it in your loadout to take it for a spin. Also feel free to let us know how it feels in our Discord! We'd love your feedback as we further tune this weapon.
Loadout Reworks:
Loadouts have received some love - you can now edit your loadouts during the matches. They also now include the ability for grenade selection. Going forward you can expect this system to improve in visual fidelity and functionality.
Gripping Animations:
When gripping items in the game (especially weapons), you will see that when you grip the charging handles, selector dials and other interactable parts your hand automatically snaps to them and has realistic animations like you would see in the real world.
Khidi Team Deathmatch:
We added this classic GameMode to Khidi, and will be closely monitoring how it plays going forward and making adjustments when necessary. Feel free to drop us some feedback in our Discord about how it plays.
Khidi Visual Upgrades:
The team here at AEXLAB has been hard at work making some important jumps in visual fidelity to our flagship Artifact map. Jump into a Khidi near you to experience the graphical improvements for yourself.
General Patch Notes
Bugfixes
- Fixed snap turn haptic sometimes playing for the wrong hand.
- Fixed HUD casting shadows in the world.
- Added settings option for Plutosphere users to fix related issues.
- Fixed hands having incorrect rotations when turning controllers on mid-game.
- Fixed bug where swapping team could leave outlines for old team.
- Fixed name truncating on nameplates.
- Fixed issues with late joiners seeing incorrect nameplates.
- Fixed invisibility issue with decals for anti-aliasing on Ultra.
- Optimized gun outlines for teammates.
- Fixed bug where only gun outlines would show for allys.
- Fixed missing audio when moving bolt back on the AK-12.
- Fixed some scopes being too dark.
- Fixed some scope visibility issues.
- Improved firearms being getting stuck in Armory tables when grabbing.
- Fixed case where extra bot gets spawned when travelling maps.
- Fixed issues with Tablet not spawning properly for spectator.
- Fixed issues with server browser not showing player counts.
Minor Changes
- New Beam Visuals.
- Servers now prioritise player connections and kick bots to make space.
- Footstep Audio improvements.
- Killfeed animation is now much faster.
- Players now die when switching teams.
- Players now die when leaving games.
- Players now die when kicked or banned.
- Maps now cycle after finishing a match.
- Server browser now automatically refreshes.
- Smart deadzones for artificial crouching.
- Added new voice over audio.
- Added headshot dink hitmarker.
- Added audio hitmarkers.
- Added audio kill confirmation.
- Various other audio improvements.
Balance Changes
- More firearms are now a 1 shot headshot at close ranges.
- Shouldered recoil detection improvements.
- AK-12 recoil reduced.
- Pistol movement penalties reduced.
- Dual wielding movement penalty drastically reduced.
- Improvements to Torso hit detection.
- General TTK adjustments.
Map Changes
- New lighting passes on all maps.
- Across the board performance optimizations.
- LOD fixes for VOLT.
- LOD fixes for Khidi.
Known Issues
- Swapping dominant hand can cause beam issues until you reopen tablet.
