Greetings, terraformers!
[Update approaching orbit]
[incoming transmission]
[patchnote 1.3.1]
- Bug fixes
- Mac users are able to install and launch the game normally.
- The game saves again the players’ preferences (settings, achievements…). The previous settings should be restored.
- The player’s cards won’t disappear anymore when another player is playing.
- The timer duration at the creation of an online game is now saved as a preference.
- The 5th player can tap the Press button again (was inaccessible with certain resolutions).
- No more “Very very very long” placeholder popups.
- The number of generations in solo mode is now properly displayed (14 with the base game, 12 using Prelude).
- Games should be always resumable from the Resume interface.
- The “Price reduction” side popup is now always properly displayed.
- The Buy button in the ingame shop is now properly displayed.
- At the end of the game, when you don’t have enough plants to convert into forests, you don’t have anything to do anymore.
- The OK button of the Prelude tutorial popup during your first Prelude game is now properly clickable.
- The player cannot open all the Info tooltip of the custom rules when they create a new game.
- The player cannot see which corporation has been picked by AI during local games anymore.
- On mobile, the View game state button won’t be overlapped by the Confirm button during resource production increase situations.
- A small visual artefact in the temperature bar has been fixed.
- The [-1] PUBLIC_KEY_PINNING_ERROR message at login should be less frequent (if it happens to you, check if you have the good login/password combination, and take a screenshot of the game console that appears by typing/clicking rapidly the top right corner of the screen. Then send it to us here please).
See you on the red planet, terraformers!
