Hey Operators,
EDIT:
We found out the city drawn causes some bugs. We decided to turn it off till we fix all the bugs.
EDIT 2:
The City Draw button is now on Open Beta.
As we promised in our previous announcement, today we've got a big update for all the 112 Operator players.
A little bit of everything - new content, features, and game mechanics as well. We're still reading your feedback, and so this update includes a variety of quality-of-life improvements.
We hope you will love it!
Here is a more specific changelog:
Content
- Scenarios - a bunch of new mini-campaigns handcrafted to challenge the operators
- Gear Editor - create a gear to prepare your units the way you like
Mechanics
- Hydrants - firefighters have learned how to use hydrants in the city area. Fighting fire in urban areas will no longer consume water form tanks.
- Filling the water - firefighters outside the city now will fill the water from the nearest watercourse, if it is closer than returning to station.
Quality of Life
- Automatic patrols - units now patrol by default (can be turned off in the game settings)
- Dispatchable - a new checkbox allows users to decide if a unit can be dispatched by an AI dispatcher.
- City draw - added a button to draw a city in free game
- Districts list - added a list showing which districts are still available to pick
- You're fired - dispatches now can be fired (removed from the list)
- More filters - additional filters to sort vehicles, team members and gear
Bugfix:
- Fixed bug with campaign not ending
- Fixed bug with adding last district in an area
- Other minor bugs fixes
Remember we have added the Call Editor so look at Steam Workshop for new calls made by the community.
We hope you like the new changes!
