Hey all, Update 9 is out now to improve Swarmlake based on new player feedback:
- Increased projectile shoot rate by 33%
- Increased projectile collision size by 33%
- Increased score-based enemy spawn amount by 15%
- Increased killer visual highlight visibility distance
- Decreased player collision point forward offset slightly
- Improved perceived death fairness by removing enemy forgiveness
- Fixed incorrectly detonating bomb enemy while being grounded in rare cases
- Fixed visual enemy fade-in scale animation smoothness
- Fixed visual projectile fade-out scale animation smoothness
- Fixed dying to enemy which is killed by projectile in same frame
- Fixed projectile spawn position consistency at low framerates
- Tweaked visual-only projectile spawn position
Thank you for your support
Dominique
