Hey all, Update 11 adds configurable keybindings which was a highly requested community feature as well as other improvements and bug fixes:
- Added support to rebind keyboard, mouse and gamepad keys
- Improved menu mouse handling by constraining mouse to game window
- Fixed burst jump velocity in rare cases
- Fixed stuck movement input after resuming from pause in rare cases
- Fixed visual projectile bomb enemy reflect roll rotation
- Fixed mouse input after moving window
- Removed default right-handed keybinds
Replaced projectile ground reflection with hit effect(reverted)
Thank you
Dominique
