
UPDATE: These features are now in the main branch and the default version.
One of the most asked features during EA was quest log. We were unable to complete that task before release but now we have it. It should contain all the stuff related to quests.
Another major addition are the eras 4 & 5. They've been tuned to be more difficult than 2 or 3, but we'd like to have some feedback about that. Should we increase the difficulty more? It's not hardcore at the moment, but we could push it further. Try the beta and send us feedback. We'll keep the 1.1.0 for a while since it has some major changes.
To try this beta, see instructions here: https://steamcommunity.com/app/790850/discussions/0/1837937637904364275/
Here's the change list:
- Added Quest Log
- Added Eras 4 & 5
- Load/Release intro VO to save some memory
- Added some scaled up (powerwise) items for further eras (2-5)
- Added art for scorpion stinger
- Fixed typo in finnish loc
- "More content" touchfield scroll indicators
- More powerful version of bone circle for era 2
- Row indicator for quest log gamepad navigation
- Prevent loot drops from chicken tuto barrels
- Added new unique items and improved art
- Added custom gfx for codex minitus
- Added "Mysterious Skull"
- Draw preview of raiseables @ command ring
- No blood from ent or elementals; blue blood from scorpions
- Always banish named units last
- Localized unit name on can't summon text
- New altar tuto txt for loc (needs to be enabled later)
- Added a unique icon for ancient relic
- Tweaked barrel tutorial
- HP & Mana draw tweaks
- Added 3rd affix to Scorpion Stinger and Sulfurous Hammer to make them more relevant
- Always opaque raise cooldown indicator
- Opaque minimap option
- Increased shop items cost a bit
- Reduced hero command costs by roughly 30% across the line
- Crit cap @ 100%
- XP/level cap (level 200)+
- Benevictor portrait
- Added missing ambient music tracks to citadel dungeon
- Rings of Feed/Devour are more effective at higher levels (healing maybe max 1/3 of elite orcs in era 2 lvl 24)
- Ring of Plague has a second more scaled up version, which works better after level 11
- Fixed passive item swap bug
- Moved old castle dungeon entrance to make it more visible
- Show can't equip icon for items on the ground too
- Added zoom-outs to shops
- Tooltip alpha/color fix
- Fixed some message bugs
- Added picking up nearby items with gamepad left trigger when inventory open
- Fixed level visit counter bug
- Jydge actor had the wrong undead model defined which caused actor skeleton mismatch warnings.
